![]() ![]() TurboSquid by Shutterstock, CGTrader, Sketchfab and Twinbru have released thousands of Omniverse-ready assets for creators, all based on Universal Scene Description (USD) format, and are found directly in the Omniverse Launcher. ![]() New support for the Omniverse ecosystem provided by leading 3D marketplaces and digital asset libraries gives creators an even easier way to build their scenes.Changes made by the artist are reflected back to the client - like working on a cloud-shared document - but for a 3D scene. Omniverse Nucleus Cloud enables “one-click-to-collaborate” simple sharing of large Omniverse 3D scenes, meaning artists can collaborate from across the room or the globe without transferring massive datasets.Today’s announcement brings Omniverse capabilities into the hands of individual creators. Omniverse Enterprise, the paid subscription for professional teams, was made available at GTC in November and is sold by NVIDIA’s global partner network. With Omniverse, free for individual users, GeForce RTX Studio creators can connect their favorite 3D design tools to a single scene and simultaneously create and edit between the apps. The culmination of over 20 years of NVIDIA’s groundbreaking work, Omniverse brings graphics, AI, simulation and scalable compute into a single platform to enhance existing 3D workflows. ![]() Omniverse connects these independent 3D design worlds into a shared virtual scene. This content is challenging to produce, typically requiring multiple, often incompatible tools. These boundless worlds will be populated with shops, homes, people, robots, factories, museums - a staggering amount of 3D content. They’re building interconnected 3D virtual worlds for commerce, entertainment, creativity and industry. “NVIDIA Omniverse and RTX give artists a powerful platform with infinite possibilities.”Ĭreators like Xu are the people who will use Omniverse’s tools to build and collaborate on the vast amounts of content needed for this next generation of the web. “With this technology, content creators get more than just a fast renderer,” said Zhelong Xu, a digital artist and Omniverse Creator based in Shanghai. Since its open beta launch a year ago, Omniverse has been downloaded by almost 100,000 creators who are accelerating their workflows with its core rendering, physics and AI technologies. With Omniverse, NVIDIA’s real-time 3D design collaboration and virtual world simulation platform, artists, designers and creators can use leading design applications to create 3D assets and scenes from their laptop or workstation. ![]() In a special address at CES, NVIDIA also announced new platform developments for Omniverse Machinima and Omniverse Audio2Face, new platform features like Nucleus Cloud and 3D marketplaces, as well as ecosystem updates. Designed to be the foundation that connects virtual worlds, NVIDIA Omniverse is now available to millions of individual NVIDIA Studio creators using GeForce RTX and NVIDIA RTX GPUs. ![]()
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